AI Insights · Timothy · July 2024
Top 5 Apple Arcade Games on iOS in the UK for Q2 2024
Discover the performance of the top 5 Apple Arcade games on iOS in the UK during Q2 2024, including their downloads, revenue, and active users trends.
The second quarter of 2024 saw interesting trends in the performance of the top 5 Apple Arcade games on iOS in the United Kingdom. Data from Sensor Tower provides valuable insights into their downloads, revenue, and weekly active users.
Snake.io - Fun Online Snake from Kooapps showed a steady revenue trend with peaks and troughs, reaching about $333 in the first week of April and ending with $258 in the last week of June. Downloads fluctuated, starting at 19.7K and decreasing to 9.2K by the end of the quarter. Weekly active users saw a slight decline, beginning at 191.6K and finishing at 170.8K.
Temple Run by Imangi Studios, LLC experienced variable revenue, peaking at $329 in late May and closing at $246 in the final week of June. Downloads peaked at 16.5K in mid-June, a significant rise from 9K in early April. Weekly active users also saw a noticeable increase, starting at 53.8K and reaching 72.5K by mid-June, before settling at 65.9K at the quarter's end.
Fruit Ninja® from Halfbrick Studios maintained a steady revenue, with the highest at $353 in late April and ending at $315 in the last week of June. Downloads showed a declining trend, starting at 10.7K and dropping to 7.6K by the end of June. Weekly active users decreased from 295K in early April to 229K by the end of the quarter.
Chess - Play & Learn by Chess.com saw consistent revenue, peaking at $57.2K in late April and concluding with $50.6K in the last week of June. Downloads fluctuated slightly, starting at 10.9K and ending at 7.8K. Weekly active users showed stability, starting at 442K and ending at 449K, with minor fluctuations throughout the quarter.
Solitaire from MobilityWare exhibited stable revenue, peaking at $3.1K in late April and ending at $2.5K in the final week of June. Downloads started at 9.6K and decreased to 6.3K by the end of the quarter. Weekly active users remained robust, starting at 1.3M and peaking at 1.5M in the last week of June.
For more comprehensive insights into these trends, visit Sensor Tower.